GUARDS!: Justice, Improvisation, and Orcish Mayhem in New Alestead
Forget slow, methodical police work. In GUARDS!, you and up to three friends become the City Watch, diving headfirst into the chaotic, gang-infested streets of New Alestead. This isn’t your grandma’s law enforcement simulator; this is lightning-fast, cooperative mayhem.
New Alestead is a festering wound, overrun by three brutal gangs: the violent Fogtoof Boyz (orcs!), the power-hungry Commission, and the zombie-creating Corpse Cult. Your mission? Dispense justice, however you see fit.
The game’s unique selling point is its improvisational combat. Everything is a weapon – from discarded crates and barrels to conveniently placed planks of wood. Even your foot can be surprisingly effective! While arresting criminals and securing contraband are part of the job, the real fun begins when you storm enemy hideouts, outnumbered and outgunned.
Before the inevitable brawl, stakeouts are crucial. Observe enemy patrol patterns, identify gang members, and plan your assault using the environment to your advantage. But remember, “No plan survives first contact.” Quick thinking, teamwork, and a healthy dose of chaotic violence are your best allies.
The campaign unfolds as you climb the ranks of each gang, hunting down their kingpins. Taking out the leader dismantles the organization, but expect intense, close-quarters combat in their heavily fortified lairs. The game’s blend of frantic action, strategic planning, and a darkly humorous tone makes GUARDS! a unique and thrilling co-op experience. Are you ready to bring order (or at least a lot of broken furniture) to New Alestead?
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