Step Into the Unraveling Reality of *Rhome*
*Rhome* isn’t just a game; it’s a chilling, interactive novella. Imagine returning home after a long day, only to find your husband vanished and your house…wrong. Deeply, unsettlingly wrong. This is the premise of this first-person horror exploration game, where you play Hailey Rhome, an architect whose M.C. Escher-esque home has become a twisted labyrinth of shifting walls and impossible angles.
The game’s atmosphere is its strongest weapon. Dark, atmospheric, and psychologically unnerving, *Rhome* masterfully builds tension as the very fabric of reality bends and breaks around you. Expect puzzles that aren’t just about finding keys; they actively reshape the house, creating a uniquely chaotic environment that constantly challenges your perception.
Developed by a small team of students at SMU Guildhall in a mere 16 weeks, *Rhome* is a testament to their talent. The fully voiced protagonist, Hailey, adds depth and emotional resonance to the unsettling narrative. The game is designed to be completed in a single sitting, a perfect blend of immersive storytelling and puzzle-solving.
What makes *Rhome* even more remarkable is its backstory. Released during the height of the COVID-19 pandemic, the developers made the brave decision to offer it for free, aiming to showcase their students’ hard work and provide a bit of escapism during a difficult time. While initially available for purchase, supporting the student developers, it’s now freely accessible to all. So, dive into the unsettling world of *Rhome* – a testament to student ingenuity and a chillingly effective horror experience.
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