Hira Hira Hihiru: A Taishō-Era Tale of the Undead and Unseen
Hira Hira Hihiru isn’t your typical visual novel. Set in a fictional Taishō-era Japan, it plunges players into a world grappling with “Aerodema”—a condition where the dead return, not as themselves, but as decaying, cognitively impaired beings known as “hihiru.” Forget the glamorous undead of Western lore; these are tragic figures, once revered, now shunned.
The game’s unique hook lies in its exploration of societal attitudes towards this affliction. While other nations have made strides in understanding and supporting Aerodema patients, Japan lags behind. This creates a compelling backdrop for the story, highlighting the societal stigma and the uphill battle faced by Dr. Shūhei Katori and his team.
We experience this world through the eyes of two men: Masamitsu Chigusa, a young doctor dedicated to helping the hihiru, and Takeo Tenma, a student whose previously distant understanding of Aerodema is shattered. Their contrasting perspectives promise a rich narrative exploring themes of compassion, prejudice, and the human condition in the face of the extraordinary.
The game’s impressive production values, boasting the talents of Renya Setoguchi (scenario), Zennosuke (character design), MANYOU (music), and Kenzo Nagaoka (design), promise a visually stunning and emotionally resonant experience. Hira Hira Hihiru offers a poignant and thought-provoking journey into a world where the line between life and death is blurred, and the true meaning of humanity is tested.
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