No Case Should Remain Unsolved: A Detective Story Wrapped in Lies
“I remember how surprised I was when I first saw this case. Everyone involved was lying, for one reason or another.” This chilling statement sets the stage for *No Case Should Remain Unsolved*, a gripping detective game that plunges players into the chilling mystery surrounding the disappearance of young Seowon.
February 5, 2012. A seemingly straightforward missing person’s case – a little girl vanishes from a playground. But twelve years later, retired Senior Inspector Jeon Gyeong is pulled back into the investigation, a young officer pleading for her expertise. What unfolds is a web of deceit, where every witness, every suspect, harbors a hidden truth.
This isn’t your typical point-and-click adventure. *No Case Should Remain Unsolved* boasts a unique “imaginative reasoning system.” Players aren’t simply presented with clues; they piece together fragmented memories like a jigsaw puzzle, connecting seemingly disparate pieces of information to form a coherent narrative. Unlock passcodes, decipher 54 conversations, and uncover two deeply buried truths.
The game’s strength lies in its deceptive simplicity. The core gameplay loop of connecting memories is surprisingly engaging, demanding careful observation and logical deduction. The 2-3 hour playtime ensures a focused, immersive experience, leaving players pondering the intricacies of the case long after the credits roll. Enhanced by an original soundtrack from Seongyi Yi (composer of *Legal Dungeon* and *The Wake!*), the atmosphere is both haunting and compelling. Ultimately, *No Case Should Remain Unsolved* isn’t just about solving a crime; it’s about confronting the lasting impact of unsolved trauma and the pervasive nature of lies. Are you ready to unravel the truth?
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